C1S21: The Endless Cavern

  is the twenty-first session of the first campaign. Waiting for their goods to be prepared, the party delves into a mysterious cavern where trouble is around every corner...

Synopsis
After returning to Hupperdook, doing a quest with an elderly gnome, and gaining a Vestige of Divergence, the party made their way to spelunk. Spending most of the 14th of Fessuran, the party rode out towards an area they passed by that had a cavern system somewhere nearby. Arriving at night, the party took a long rest, but in the night, they were visited by purple smoke visions of aspects of the sleeping party members’ dreams. On the 15th of Fessuran, the party began their spelunking adventure leaving their horses and Thurgood above ground hidden away. Descending in a northward direction, the party eventually made their way to a cylindrical drop that led to molten lava crust at the bottom. Through use of a dimension door and spectral wings, the party were able to find an exit to this trap. Through the next several hours, Badis ritual casted Commune with Nature that offered some facts but was ultimately not useful. After two hours of travel, the party made their way to another room with a 90-foot drop and a magically constructed bridge. Moving carefully, Che moved first into the room with IM and Badis following. To test a theory that this room was not a monster, IM hit the wall which prompted the hidden Cloaker to attack Badis. It immediately attached itself to Badis’s face causing her to suffocate. She promptly polymorphed into a giant sperm whale destroying the bridge thus revealing the Lurker under the bridge. Through a tough fight, the party was able to defeat the Cloaker and Lurker.

Continuing their travel, they eventually made their way to a slide in the tunnel which led to a left turn in the tunnel. Traveling in this tunnel, the party was traveling in a right turn direction for hours and hours to no end. Che attempted to mark the walls but did not find the marks as the party walked forward. Badis’s Commune with Nature could only tell them that there were tiny Kobold size tunnels in the walls. The party after walking for hours attempted to get a night’s sleep as Badis meld into stone to stay safe at night. Che’s watch went okay, but during IM’s watch, he heard a thud behind him and saw a hole in the ceiling close as there were several scorpions over Che. Che immediately fire breathed them all and wanted to see what was in the tunnel. Staring in the ceiling tunnel, the denizens seemed to release a torrent of lava that was spreading fast. Badis escaped the stone, and the group slowed the lava spread and began to run. After 5 mins of running, the party fell into a pit with a monstrous being. A being with an insectoid body but had a living plant roaming around its body. A fight ensued that tested the party as they had to escape the pit and not fall victim to the monster’s confusion ray. Through a summoning of the elemental and both Che and IM nearly falling unconscious, the group defeated the beast. The party was able to gather their loot of a Potion of Haste, a Potion of Superior Healing, gold, and Boots of Elvenkind. The party investigated the pit finding there was a hidden exit down a tunnel that the party could see contained similar purple smoke. The party long-rested for their oncoming confrontation.

Player Notes
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