Feywood Ivy

Appearance
This tiny seed has a glowing conjuration rune on its shell. As the seed is activated with the command word Arta, deep green and purple vines sprout from the seed covering the desired object. As the vines are commanded using the word Hied, the vines from the object lash out at another creature where they will become twisted and captured by the vines restricting its movement. Repeating the first command word, the vines quickly retract back into the seed as it lands in an open hand by the one it is attuned to. If there is no open hands, it lands safely on the ground.

History
This seed was found in the a warehouse owned by the slaving crime family, the Jagentoths. After clearing the compound, the group investigated the seed deciding to let Badis attune to the item.

Features
While holding the seed against a weapon or similar held object, you can speak its first command word, Arta, as an action to cause the seed to sprout and cover the object. The vines form a comfortable grip with which to hold the object and also create a protective cover for it, such as a sheath or carrying case, that automatically stows the object while it isn't being held, unless you decide for it not to. You can use an action to speak the first command word again to cause the vines to retreat from the object and return to the seed.

While an object is covered by the vines, you can't be disarmed of that object unless you are incapacitated. In addition, the object can be used as a spellcasting focus for you.

While the vine-covered object is on your person, you can use a bonus action to speak the vines' second command word, Hied, to cause them to lash out at a Medium or smaller target that you can see within 5 feet of you. The target must succeed on a DC 13 Dexterity saving throw or be grappled for 1 minute. While grappled, the target is restrained and can use an action on each of its turns to make a DC 13 Strength or Dexterity check (its choice), freeing itself and ending the effect on a success. The effect ends early and frees the target if you move more than 5 feet away from it. Once this property has been used, it can't be used again until the next dawn.