C1S18: Traversing the Silberquel Ridge

  is the eighteenth session of the first campaign. Reeling from the destruction of the slavers warehouse, the party ascends the Silberquel Ridge...

Synopsis
On the morning of the 8th of Fessuran, the party was beset by an army of goblins coming towards the Jagentoth’s warehouse. The group attempted to have the enslaved adults and children run through the forest, while Che approached diplomatically. Meeting face to face with a 6-foot-tall muscular Goblin commander named Stex, Che proposed a deal. Through use of Che’s cuffs of transcription, he was able to calm the tensions if everyone came back to the warehouse. Through discussion and a good deception check that the slavers started the fire, Stex took their words and their condolences of 4000 GP worth of jewels. While other goblins wanted to keep them as slaves, Stex silenced all that noise. The adults and children made their way back to Zadash, while the party traveled through the mountains towards Hupperdook.

Taking a nap to get their long rest, Che reached out to Ovak letting her know the events of the past few days, the news the overseerer brought, and that the adults and children needed help. Promising to send Cael to retrieve the group, she also promised to ask the Shadowhunters about getting their help to face Jason. On their way up the mountain, the party dealt with difficult terrain and the cold. Facing exhaustion, the party worked to set up a campfire to attempt a night’s rest. Using a dead bird and Che’s sleeping bag as kindling, a fire was started. Exploring around, the group found a garden and a sign depicting a man in a circle wth four arms and four legs directing them up the mountain. While the night was hard for most of them, they were able to get their long rest except for the animals and Che. In the middle of the night, the party noticed that all of the items they received from the wind-up merchant disappeared learning that the items will only be available for 24 hours after dispensing.

On the 9th of Fessuran, the group made their way up the mountain, but encountered the sight of a Smoke Genasi tied to a rock. Saying his name was Jeffery Morkawski or “the guy,” he nonchalantly detailed that bandits took his stuff and tied him to the rock. The party looking for a guide to potential shelter enlisted Jeffrey, who went along with everything which was aggravating for Che. Making their way through the snow, the party nearly encountered Cloud Giants, but opting to stay quiet, they were able to continue onwards. Near the end of the day and through use of polymorphs and wildshapes, the party arrived at a Monastery housing three monk individuals, a human man named Geoffrey Thorpe, a Way of Shadow monk, a dwarf man Oloric Fireforge, a Way of Four Elements monk, and an old half-orc man, Master Mafu Thornton. The monks took in the party warming them and finally inviting them to dinner after exploring their backstories. Over dinner, Master arrived and spoke with the party, specifically Che who took an interest in the abilities the monks spoke of. Back and forth the Master spoke about numerous subjects but imparting the knowledge that through the history of Ki he was able to know that there is more truth out there regarding the attack on Volantim and that Che was able to get his ascendant dragon powers through manifesting them by stealing the ki from the dragon. Additionally, there are powers at be including the Cerberus Assembly and Headmaster Oremid Haas who are looking for the dragon for their own purposes.

Che went to spar with Geoffrey and Oloric as Badis was left with the Master after Iron Maiden joined Che and Jeffrey left. Che was able to see how the Geoffrey manipulated the Ki in Che’s body to deafen, blind, restrain, paralyze, incapacitate, and stun, noting that only the master currently could charm someone through Ki manipulation. Badis upstairs was able to ask questions of the master about Col and those she cared about learning that while both Col and the others were alive, their situations are hard to know about. He wanted to speak with her about the destruction she wrought and that she should commit to a more controlled way to her vengeance. Ultimately, he told her that she is good and that good doesn’t go away and it can be followed in most circumstances. With that, the group made their way to bed.

Before going to sleep, Che noticed that he had a sudden hearing loss. Investigating, he and the party were able to determine that Che’s ear cuffs had necromantic runes hidden on them and he could not unattune to them. Realizing that they were cursed, he asked the group to kill him to remove it. Calling Ovak, she told him that it wouldn’t work, and she needed to get it removed by a cleric or someone else who can cast a remove curse spell. With that the group decided to make their way to Hupperdook the next day. While asleep, Badis was given another dream, this time first with a Menagerie Coast woman who spoke to her, complimenting Badis on her power and destruction stating she could be a great acolyte for Uka’toa. Realizing that this woman was one of his warlocks, Badis attempted to deny her, but was met face to face with the eye of Uka’toa. Quickly realizing her quintessential spell Call Lightning was not working due to being so far underwater, she racked her brain for more spells, but not before being smacked awoken by Master Mafu. He nodded and left her to complete her rest. The party then awoke to the 10th of Fessuran.

Player Notes
Last updated: // by